Space Harrier is a 1985 rail shooter video game developed and published by Sega for arcades. Designed by Yu Suzuki, the player navigates surreal landscapes while defeating enemies as a jet-propelled human character. It was conceived as a realistic military-themed combat flight simulation game, but technical and memory restrictions resulted in Suzuki redesigning it around a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe arcade cabinet is a cockpit-style linear actuator motion simulator cabinet that pitches and rolls during play, for which it is referred as a taikan (体感) or "body sensation" arcade game in Japan.
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