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Issue 5 of PSM2 magazine saw the introduction of the free PSM2 DVD. These discs were originally released in full size DVD boxes with complete wraparound covers but would later move to small cardboard covers. The inclusion of the DVD also coincided with a magazine price increase from £2.99 at the previous issue to £3.99 from here on.

PSM2 Issue #05 January 2001

PSM2 Issue #05 January 2001

Cover

2001 Preview Special! - 117 Brilliant new PlayStation 2 Games! Including:

Resident Evil Code Veronica - First details of the horrific new version coming to PS2!

Crash Bandicoot - Gran Turismo 3 - Tomb Raider: Next Gen - Silent Hill 2 - Half-Life - Z.O.E. - Devil May Cry - Unreal Tournament plus loads more! 

The Bouncer - Exclusive: Over 50 new shots of Square's revolutionary fighting game.

Metal Gear Solid 2 - Exclusive: Awesome new images of Snake in action!

Timesplitters Every Level: Cracked! - Discover the BEST sniping places, how to beat EVERY mode and how to unlock ELVIS - only in our pro player's guide! Pg 108

Magazine:

Publisher:

Issue Number:

Month:

Year:

Alt. number:

Editor:

Price:

Date on sale:

Pages:

PSM2

Future Publishing

5

January

2001

n/a

Marcus Hawkins

£

3.99

132

Other Issues

Contents & Features

Defining Moment #05: The Third Place - Small editorial about the iconic David Lynch advertising campaign for the PlayStation 2.


PSM2 Global (News) - The UK launch of the PlayStation 2, info on the BASIC program for PS2, New details on Final Fantasy movie, advertising campaigns for Tekken and Dead or Alive analyzed


The Year of the Snake - News and preview feature on Metal Gear Solid 2. Includes a MGS A-Z, a timeline of the series and information on the characters complete with concept art.


2001 Special - Previews section complete with movie previews for Tomb Raider and Final Fantasy films. Following the previews, Industry Bites is a section in this feature where various creators discuss their plans for the new year. 


Pro Tips - Hints & cheats section with multi-page TimeSplitters guide.


Technology Laboratory - Technical information including a PS2 FAQ and a look into what Tri-Linear Mip-Mapping is. 


Bog Read: When Sequels Attack - A feature looking at whether sequels are a product of wanting to improve or cashing in or preexisting IP and assets.


Interview: Mark Rein - A three page interview with the vice president of Epic games, mostly revolving around the porting of Unreal Tournament to PS2.


Editorial, Contents, Letters, DVD contents, Incoming! (Release dates), Charts, Peripheral Reviews, Subscriptions, Back Issues, Next Issue, last Laugh

Alternative Covers

Adverts in the magazine

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0

Reviews

Number of reviews archived: 

1

50

FIFA 2001

Score:

Guides

Number of guides archived: 

0

Contributors

This is a sample of the writers, editors and contributors to this magazine based on the credits within the pages of the issue. If you wish to add or update any contributor information please contact us directly.

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